Writing a client
com.roblox.client · target ABI x86_64 · status page
A complete updater, in the order the calls should be made. The shape below is what a Linux host keeping an Android runtime up to date actually needs; adapt the install step to your container.
The loop
- Ask what should be installed.
- Compare against what is installed. Stop if equal.
- Download, following redirects.
- Verify the sha256.
- Install according to
kind. - Record the version you installed.
bash
#!/usr/bin/env bash
set -euo pipefail
API="https://robloxandriod.com"
STATE="/var/lib/roblox-android/installed-version"
mkdir -p "$(dirname "$STATE")"
# 1. what should be installed
meta="$(curl -fsS "$API/api/v1/android/files/latest")"
version="$(printf '%s' "$meta" | jq -r .version)"
kind="$(printf '%s' "$meta" | jq -r .kind)"
want_sha="$(printf '%s' "$meta" | jq -r .sha256)"
# 2. already there?
if [ -f "$STATE" ] && [ "$(cat "$STATE")" = "$version" ]; then
echo "up to date: $version"; exit 0
fi
# 3. download - -L is required, the endpoint redirects to Cloudflare
out="/tmp/roblox-$version.$kind"
curl -fL --retry 3 --retry-delay 5 -o "$out" "$API/download/$version"
# 4. verify
if [ -n "$want_sha" ]; then
got="$(sha256sum "$out" | cut -d' ' -f1)"
[ "$got" = "$want_sha" ] || { echo "sha256 mismatch, refusing"; rm -f "$out"; exit 1; }
else
echo "warning: this build is unpinned (no published sha256)"
fi
# 5. install
case "$kind" in
apk) adb install -r "$out" ;;
xapk) tmp="$(mktemp -d)"; unzip -q "$out" -d "$tmp"
adb install-multiple "$tmp"/*.apk ;;
esac
# 6. remember
printf '%s' "$version" > "$STATE"
rm -f "$out"
echo "installed $version"
python
import hashlib, requests
API = "https://robloxandriod.com"
meta = requests.get(f"{API}/api/v1/android/files/latest", timeout=15).json()
with requests.get(f"{API}/download/{meta['version']}", stream=True,
allow_redirects=True, timeout=(15, 600)) as r:
r.raise_for_status()
digest = hashlib.sha256()
with open(meta["fileName"], "wb") as f:
for chunk in r.iter_content(1 << 20):
f.write(chunk)
digest.update(chunk)
if meta["sha256"] and digest.hexdigest() != meta["sha256"]:
raise SystemExit("sha256 mismatch")
Polling politely
The tracker itself checks upstream every 60 seconds, so asking
more often than that learns nothing new. Once every 5 to 15 minutes is plenty
for an updater. The metadata endpoints are database reads and cost this server almost
nothing; /api/v1/android/current may hit the mirror, so prefer
/api/v1/android/files/latest in a loop and keep /current for the
moment you actually intend to install.
Responses are sent with Cache-Control: no-store. There is no rate limit today.
Set a real User-Agent so an unexpected traffic pattern can be traced to its owner
rather than blocked.
Things that will bite you
- Not following redirects. You get a 302 body, not an APK, and it looks like a corrupt download.
- Caching the signed URL. It expires in about 60 minutes. Always start from
/download/{version}. - Assuming
latestequals the newest Roblox release. It is the newest stored build. When they differ,/api/v1/android/currentexplains why inheldBack. - Ignoring
kind. Anxapkinstalled as a plain APK fails every time. - Treating an empty
sha256as verified. Empty means unknown. Log it. - Sorting versions as strings.
2.734.99sorts above2.734.917lexically and is older. Compare the dotted segments as integers, or compareversionCode.